Hi, I'm Volodymyr. I make games and toys for the internet — some on purpose, most by accident.
This site is exactly what it looks like: a dump. Every folder is an experiment — game prototypes, physics chaos, AI front-ends, League of Legends tooling, audio labs, and at least one game whose name is a typo I decided to keep.
Everything here is vanilla HTML / JS / CSS or a Unity WebGL build, served as static files. No frameworks, no build steps, no regrets. Some things are polished; most are gloriously unfinished. That's the point — ship the experiment, keep the momentum, move to the next idea.
If something is broken: yes. It probably is. It's part of the experience.